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AI Insights · Timothy · October 2021

Top 5 Tycoon Games on iOS in Spain - Q3 2021

A look at the performance of the top 5 tycoon games on iOS in Spain during Q3 2021. Analysis includes weekly downloads, revenue, and active users for each game.

Top 5 Tycoon Games on iOS in Spain - Q3 2021

Performance of Top 5 Tycoon Games on iOS in Spain - Q3 2021

In the third quarter of 2021, the top tycoon games on the iOS platform in Spain showcased varying trends in downloads, revenue, and active users. Below, we delve into the performance metrics of each game, based on data from Sensor Tower.

Hay Day

Weekly Revenue: Hay Day experienced fluctuations in its weekly revenue, peaking at approximately $11.1K in the week of August 30. The revenue saw a dip to around $4.4K in mid-July but rebounded towards the end of the quarter, ending at roughly $11K.

Weekly Downloads: The game’s weekly downloads showed a gradual decline from 4.3K at the start of the quarter to about 2.9K by the end of September.

Weekly Active Users: Active users for Hay Day started at 194K and saw a gradual decrease, ending the quarter with around 164.6K active users.

Township

Weekly Revenue: Township's revenue exhibited an upward trend mid-quarter, reaching approximately $13.8K in the week of August 23. The lowest revenue was around $6.6K at the beginning of July.

Weekly Downloads: The game saw its peak downloads at 5.9K in mid-August, with the lowest point being around 1.8K at the start of the quarter.

Weekly Active Users: Active users for Township increased steadily from 25.7K at the beginning of the quarter to approximately 30.1K by the end of September.

The Simpsons™: Tapped Out

Weekly Revenue: The Simpsons™: Tapped Out had a peak revenue of around $2.7K in mid-August. The lowest revenue recorded was approximately $361 in the week of September 20.

Weekly Downloads: Downloads for the game remained relatively steady, averaging around 1.5K per week throughout the quarter.

Weekly Active Users: Active users for The Simpsons™: Tapped Out hovered around 32K to 36K, with minor fluctuations over the quarter.

Family Farm Adventure

Weekly Revenue: Family Farm Adventure saw its highest revenue at approximately $1.8K in mid-July. The revenue saw a significant drop to around $271 by the end of September.

Weekly Downloads: The game’s downloads peaked at about 2K in mid-July, later stabilizing to around 1.2K towards the end of the quarter.

Weekly Active Users: Active users for Family Farm Adventure increased from 4.1K at the start of the quarter to around 6K by the end of September.

SimCity BuildIt

Weekly Revenue: SimCity BuildIt had a peak revenue of approximately $1.9K in late August. The lowest revenue recorded was around $624 in mid-September.

Weekly Downloads: Downloads for SimCity BuildIt peaked at about 2K in mid-September, with the lowest point being around 755 towards the end of September.

Weekly Active Users: Active users for SimCity BuildIt increased from 16K at the beginning of the quarter to around 19.3K in mid-September, before declining to approximately 16.3K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021